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Release Notes - PhysX System Software 6.09.28

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PhysX System Software 6.09.28

Changes In 6.09.28 :

  • Improved driver support: Microsoft Windows Vista 64-bit now supported
  • New driver naming convention, detailed in full release notes
  • Supports games & applications built on AGEIA PhysX SDK 2.6 (see SDK enhancements below)
SDK 2.6 enhancements
  • Hardware/Software Cloth
  • New deformable objects with impact shape re-tension leveraging cloth based metal - a combination of deformable cloth and non-deformable rigid body, useful for sheet metal and other deformable objects.
  • New cloth self collision technology, allowing much more realistic cloth interaction and movement.

Hardware/Software Rigid Bodies

  • New joint projection mode
  • A new stack overflow protection scheme

Hardware Fluids

  • Fluid collision improvements
  • New static and dynamic cooking methods
  • Improved particle sub-system
  • New runtime switches for controlling simulation fidelity
  • Fluids emitters are now attached to shapes not actors

Hardware Scene Manager (HSM)

  • The HSM now uses Compartments, allowing the utilization of multiple PhysX cards in future versions.
  • The interface of the HSM has been completely revised.

Performance

  • The performance improvement of scenes with some types of extensive activity.
  • Fluid collision performance improved, especially for dynamic convex shapes.

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Tipo: Driver Altri Drivers


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